Medicine & Life Sciences
Reward
100%
Visual Cortex
45%
Evoked Potentials
39%
Ocular Vision
38%
Short-Term Memory
29%
Electrophysiology
29%
Electroencephalography
25%
Saccades
20%
Motivation
19%
Color
18%
Brain
12%
Cues
11%
Magnetoencephalography
10%
Eye Movements
10%
Eye
10%
Psychological Inhibition
10%
Attentional Bias
9%
Visual Perception
9%
Audiovisual Aids
9%
Automobiles
9%
Behavior Control
9%
Foxes
8%
Memory
8%
Gyrus Cinguli
8%
Time Perception
8%
Learning
8%
Video Games
8%
Hedgehogs
8%
Meridians
8%
Transcranial Direct Current Stimulation
8%
Apomorphine
7%
Impulsive Behavior
7%
Reaction Time
6%
Parietal Lobe
6%
Frontal Lobe
6%
Dopamine
6%
Basal Ganglia
6%
Visual Fields
6%
Individuality
6%
scyllitol
5%
Magnetic Resonance Spectroscopy
5%
Costs and Cost Analysis
5%
Choline
5%
Arts & Humanities
Reward
36%
Distractor
34%
Visual Attention
18%
Electrophysiology
17%
Priming
15%
Visual Search
14%
Stimulus
11%
Inhibition of Return
11%
Visual Working Memory
10%
Object-based Attention
10%
Experiment
9%
Impulsivity
9%
Segregation
9%
Salient
9%
Suggestibility
9%
Spatial Attention
8%
Cognitive Control
8%
Context Sensitivity
8%
Video Games
8%
Visual Field
7%
Dissociation
6%
Suppression
6%
Real World
5%
Players
5%
Social Sciences
reward
39%
stimulus
18%
evidence
13%
suppression
13%
Integration and Segregation
12%
experiment
10%
interference
7%
costs
6%
computer game
6%
activation
6%
time
5%
monitoring
5%