Gamification and its role in service recovery: Frontiers in Service 2020

Amin Nazifi, Holger Roschk, Alan Wilson

Research output: Contribution to conference (unpublished)Paperpeer-review

Abstract

A large body of research on service recovery has focused on the effectiveness of conventional tools such as compensation. Despite recent technological advancements, the recovery literature has not kept pace with these developments. One example is gamification which has gained popularity in the marketing domain over the past years (Larivière et al., 2017). Therefore, this paper will examine the effectiveness of gamification in a service recovery context.
Original languageEnglish
Publication statusPublished - 16 Jan 2020

Keywords

  • service recovery
  • gamification
  • negative word of mouth
  • perceived justice
  • cognitive neoassociation theory

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